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ToggleWhen id Software’s DOOM (2016) launched on Nintendo Switch in November 2017, plenty of skeptics doubted portable hardware could handle the fast-paced demon-slaying action. Fast forward to 2026, and not only does DOOM run on Switch, there’s now an entire library of classic and modern DOOM titles available on Nintendo’s hybrid console.
The appeal is obvious: ripping and tearing through Hell’s armies while commuting, traveling, or just lounging on the couch hits differently than being tethered to a desk or TV. But the Switch versions come with trade-offs. Frame rates dip, textures get compressed, and some features vanish entirely compared to PlayStation 5, Xbox Series X, or high-end PC builds.
This guide breaks down every DOOM title available on Switch, how they perform, what content is included, and whether the portability factor justifies the compromises. Whether someone’s new to the franchise or a veteran Slayer looking to take the fight mobile, here’s everything they need to know about DOOM on Nintendo Switch in 2026.
Key Takeaways
- DOOM on Nintendo Switch offers four distinct titles—DOOM (2016), Eternal, 64, and the Enhanced Edition classics—providing options for newcomers and veterans alike, though all come with performance trade-offs compared to PS5, Xbox Series X, and PC versions.
- Switch DOOM titles run at 30 FPS with dynamic resolution on modern entries (dropping to 360p-648p docked), while DOOM 64 and the Enhanced Edition deliver locked 60 FPS performance for the smoothest portable experience.
- The Pro Controller is essential for serious DOOM gameplay on Switch, as Joy-Cons lack the precision and ergonomics needed for higher difficulties, though gyro aiming support helps bridge the gap between controller and mouse accuracy.
- DOOM on Nintendo Switch justifies portability for players with limited TV access or frequent travel, though PS5, Xbox Series X, and PC remain better choices for optimal performance and visual fidelity.
- Storage requirements are substantial—DOOM Eternal requires 40-50 GB total space, making a microSD card mandatory for most Switch owners planning to install multiple titles.
- The Enhanced Edition of the classic games (DOOM + DOOM II) stands out as exceptional value at under $10, offering 60 FPS performance, robust online co-op, and thousands of community-created WAD files accessible directly through an in-game browser.
DOOM Games Available on Nintendo Switch
The Switch library includes four distinct DOOM releases, spanning both modern reboots and classic entries. Each offers a different experience, and understanding what’s in each package helps avoid duplicate purchases or missing out on preferred content.
DOOM (2016)
DOOM (2016) launched on Switch on November 10, 2017, developed by Panic Button. This was the title that proved modern shooters could work on Nintendo’s hardware. The campaign includes all 13 missions from the base game, plus all multiplayer maps and modes that were available at launch on other platforms.
The Switch version received all six free multiplayer DLC packs that other platforms got, including new maps, modes, and demons. But, the SnapMap level editor, a major feature on PS4, Xbox One, and PC, is completely absent from the Switch port. That’s a significant omission for players who enjoyed community-created content.
Physical cartridges contain the full game with no mandatory downloads, though patches have been released to improve performance and stability. The game supports both single-player and online multiplayer, though the multiplayer population has dwindled significantly since 2017.
DOOM Eternal
DOOM Eternal hit Switch on December 8, 2020, also ported by Panic Button. This sequel dramatically expands on DOOM (2016) with more complex combat mechanics, platforming sections, and a longer campaign clocking in around 18-20 hours.
The base campaign includes all main missions plus master levels. The Switch version received The Ancient Gods Part One and The Ancient Gods Part Two DLC expansions, both available as separate purchases. These story expansions add roughly 10 additional hours of brutal combat and continue the Slayer’s narrative.
Battlemode, the 2v1 asymmetric multiplayer mode, is included, though finding matches can be challenging due to lower player counts on Switch. The game requires a substantial download even with the physical cartridge, which only contains a portion of the game data.
DOOM 64
Originally a Nintendo 64 exclusive from 1997, DOOM 64 received an enhanced re-release on Switch (and other platforms) on March 20, 2020. This version includes improved rendering, higher frame rates, and refined controls compared to the N64 original.
The remaster features the full 28-level campaign plus a new chapter with seven additional levels that were created specifically for this re-release. For DOOM purists and retro enthusiasts, this provides a darker, more atmospheric take on classic DOOM gameplay with the benefit of modern quality-of-life improvements.
DOOM 64 runs at 60 FPS in both docked and handheld modes, making it the smoothest DOOM experience on Switch from a pure performance standpoint. The file size is tiny compared to the modern entries, and it’s frequently on sale for under $5.
DOOM + DOOM II (Enhanced Edition)
Released on August 8, 2024, DOOM + DOOM II (Enhanced Edition) bundles the original 1993 and 1994 classics with significant enhancements. Developed by Nightdive Studios and id Software, this version includes both games, all official expansions (The Plutonia Experiment, TNT: Evilution), and the never-before-released Master Levels for DOOM II.
The Enhanced Edition adds online co-op for up to four players and deathmatch for up to 16 players. Quality-of-life improvements include quick saves, modernized controls, optional visual enhancements, and full community add-on support. Players can browse and download thousands of user-created WAD files directly through the in-game browser, giving the Switch versions access to decades of community content.
For anyone interested in experiencing Nintendo Switch’s library of classic shooters, this package represents exceptional value. It runs flawlessly at 60 FPS and includes more content than most players could complete in hundreds of hours.
Performance and Graphics: How DOOM Runs on Switch
Performance varies dramatically between the different DOOM titles on Switch. Understanding these differences is essential for setting expectations, especially for players accustomed to high-end PC or current-gen console experiences.
Frame Rates and Resolution Breakdown
Here’s how each title performs on Switch hardware:
- DOOM (2016): Targets 30 FPS with dynamic resolution scaling. Docked mode typically runs between 540p and 720p, while handheld fluctuates between 360p and 612p during intense combat.
- DOOM Eternal: Also targets 30 FPS with aggressive dynamic resolution scaling. Docked resolution ranges from 360p to 648p, and handheld drops as low as 360p during heavy action sequences.
- DOOM 64: Locked 60 FPS at 1080p docked and 720p handheld with no drops.
- DOOM + DOOM II (Enhanced): Locked 60 FPS at 1080p docked and 720p handheld, rock solid performance.
The modern titles (2016 and Eternal) prioritize frame rate stability over resolution. While 30 FPS is half what these games run at on PS5 or Xbox Series X (which hit 60-120 FPS), the frame pacing is generally consistent. Panic Button implemented motion blur and other visual tricks to mask the lower frame rate, though fast movement still feels noticeably sluggish compared to 60+ FPS versions.
DOOM Eternal’s dynamic resolution is particularly aggressive. Reviews on Metacritic noted substantial blurriness during combat encounters, especially in handheld mode where pixel density already suffers on the Switch’s 6.2-inch 720p screen.
Docked vs. Handheld Mode Performance
Docked mode generally provides better image quality and slightly more stable frame rates, but the differences are less dramatic than in many Switch titles. DOOM (2016) and Eternal both use dynamic resolution in both modes, so visual quality scales based on GPU load rather than docking status.
Handheld mode does have advantages beyond portability. The smaller screen masks some of the resolution drops and texture compression. What looks blurry and pixelated on a 55-inch TV becomes more acceptable on the Switch’s built-in display.
Battery life in handheld mode is another consideration. DOOM (2016) drains the original Switch model in roughly 2.5-3 hours, while DOOM Eternal, being even more demanding, manages about 2-2.5 hours. The OLED and revised Switch models (2019 onward) with improved battery life extend this to approximately 3.5-4 hours for DOOM (2016) and 3-3.5 hours for Eternal.
Visual Downgrades and Compromises
Panic Button made numerous cuts to get the modern DOOM titles running on Switch:
- Texture resolution: Heavily compressed compared to other platforms, particularly noticeable on environmental surfaces.
- Shadow quality: Lower resolution shadows with reduced draw distance.
- Particle effects: Significantly reduced density during explosions and demon deaths.
- Lighting: Simplified lighting models with fewer dynamic light sources.
- View distance: Reduced LOD (level of detail) distances, with objects popping in closer to the player.
Even though these compromises, the art direction remains intact. The games still look unmistakably like DOOM, and the core visual identity, the brutality, the hellish environments, the Glory Kill animations, all translate well. Players who prioritize gameplay over graphics will find the experience more than serviceable.
It’s worth noting that both DOOM (2016) and Eternal have received multiple performance patches since launch. The initial releases had more severe frame drops and longer load times: updates throughout 2018-2021 significantly improved stability.
Gameplay Experience and Controls on Switch
DOOM’s gameplay loop, fast movement, aggressive combat, resource management through Glory Kills, remains fully functional on Switch. The question is whether the controller options adequately support the frantic pace.
Joy-Con vs. Pro Controller Performance
The Joy-Cons work, but they’re far from ideal for DOOM’s demands. The small analog sticks lack precision for quick target acquisition, and the cramped button layout makes weapon switching awkward. The shoulder buttons have mushy travel compared to traditional controllers, which impacts the timing-critical Glory Kills and equipment usage.
Most experienced players immediately notice the Joy-Cons’ limitations during higher difficulty runs. Nightmare and Ultra-Nightmare difficulties require snap reactions and precise aim that the Joy-Cons struggle to deliver. Button remapping helps somewhat, but the hardware constraints remain.
The Switch Pro Controller transforms the experience. Larger analog sticks, proper triggers, and better ergonomics make aggressive play styles far more manageable. The Pro Controller’s gyro sensor also enables motion controls, which many players swear by after an adjustment period.
For anyone planning to spend serious time with DOOM on Switch, the Pro Controller isn’t optional, it’s essential. The $70 investment makes as much difference to gameplay quality as any software optimization could.
Motion Controls and Gyro Aiming
Both DOOM (2016) and DOOM Eternal support gyro aiming, allowing players to make fine adjustments by tilting the controller. When properly calibrated, gyro aiming significantly improves precision over stick-only controls.
The gyro implementation lets players use the right stick for broad camera movement while using subtle controller tilts for precise headshots. This hybrid approach feels natural after a few hours of practice and bridges much of the gap between controller and mouse precision.
Gyro settings can be customized extensively:
- Sensitivity: Adjust how much tilt translates to on-screen movement
- Axis control: Enable/disable pitch and yaw independently
- Scope behavior: Toggle gyro only when aiming down sights
Players coming from Switch titles that leverage motion controls will adapt quickly. For those new to gyro aiming, detailed guides recommend starting with low sensitivity and gradually increasing as muscle memory develops.
The Joy-Cons and Pro Controller both support gyro, though the Pro Controller’s larger size provides better stability for precise movements. Handheld mode with attached Joy-Cons requires moving the entire console, which works but feels less refined than separated controller gyro.
Online Multiplayer Features and Limitations
The multiplayer landscape for DOOM on Switch has changed dramatically since the games launched. Player counts have dropped significantly, and certain modes have become nearly impossible to populate.
DOOM (2016) included the full multiplayer suite at launch: team deathmatch, soul harvest, domination, freeze tag, and several other modes across 16 maps (including DLC maps). The gameplay loop involves traditional arena shooter mechanics with DOOM’s demon power-ups adding asymmetric elements.
In 2026, finding matches in DOOM (2016) multiplayer requires patience. Peak hours (evenings in North America and Europe) sometimes yield team deathmatch lobbies, but less popular modes are effectively dead. Matchmaking can take 5-10 minutes or fail entirely. Cross-platform play was never implemented, so the Switch player pool remains isolated from the larger PC, PlayStation, and Xbox communities.
DOOM Eternal replaced traditional multiplayer with Battlemode, a 2v1 asymmetric experience where one player controls the Slayer while two others play as demons. It’s a fundamentally different experience, more tactical and round-based than the arcade chaos of DOOM (2016).
Battlemode on Switch suffers even worse player population issues. Finding a full lobby outside of Japanese peak hours is rare. When matches do form, connection stability varies wildly. The peer-to-peer networking occasionally produces noticeable lag, especially when playing against opponents on different continents.
Both games require a Nintendo Switch Online subscription ($3.99/month or $19.99/year) to access any online features. Given the sparse player populations, this requirement makes the multiplayer modes hard to recommend unless someone already maintains an active subscription for other titles.
DOOM 64 and DOOM + DOOM II (Enhanced Edition) offer different multiplayer approaches. DOOM 64 includes four-player split-screen deathmatch but no online functionality. The Enhanced Edition of the classic games, but, provides robust online co-op for up to four players and deathmatch for up to 16 players, with noticeably healthier player counts than the modern titles. The community add-on support has cultivated a dedicated fanbase that regularly populates lobbies for custom WAD multiplayer sessions.
Content and DLC Availability
Understanding what content is included versus sold separately prevents unpleasant surprises at checkout.
DOOM (2016) includes all six multiplayer DLC packs that were released post-launch on other platforms:
- Unto the Evil
- Hell Followed
- Bloodfall
- Infernal
- Bloodrush
- Chaos
These packs added multiplayer maps, demons, equipment, and modes. All are included in the base Switch purchase with no additional cost. But, as mentioned earlier, SnapMap is entirely absent, a significant content gap compared to other platforms.
DOOM Eternal sold the base campaign separately from its story DLC. The Ancient Gods Part One ($19.99) and The Ancient Gods Part Two ($19.99) are available as individual purchases or bundled in The Ancient Gods Season Pass ($29.99, a $10 savings). These expansions are essential for anyone invested in the story, as they conclude the narrative arc begun in the base game.
The Switch version received all the master levels that were added post-launch to other platforms, including master level versions of the Arc Complex, Mars Core, and Taras Nabad missions. These remixed versions significantly increase combat density and provide endgame challenges for skilled players.
DOOM 64 includes all original content plus the new Lost Levels chapter at no extra cost. No DLC or microtransactions exist for this title.
DOOM + DOOM II (Enhanced Edition) is the most generous package. One purchase includes:
- DOOM (1993) complete campaign
- DOOM II: Hell on Earth complete campaign
- The Plutonia Experiment expansion
- TNT: Evilution expansion
- Master Levels for DOOM II
- DOOM II’s No Rest for the Living expansion
- Full community add-on browser with thousands of WAD files
- Online multiplayer with no additional fees beyond Nintendo Switch Online subscription
Regular sales on the Nintendo eShop frequently discount DOOM titles by 40-60%. Patient buyers can assemble the entire DOOM Switch library for under $50 during major sale events.
Which DOOM Game Should You Buy for Switch?
With four distinct releases, choosing the right entry point depends on what someone values most: modern mechanics, classic gameplay, or maximum value.
For Newcomers to the Franchise
DOOM (2016) remains the best starting point for newcomers in 2026. It introduces modern DOOM’s combat loop, aggressive push-forward gameplay, Glory Kills for health, chainsaw for ammo, without the mechanical complexity that DOOM Eternal layers on top.
The campaign provides 10-12 hours of escalating challenges that teach players the fundamentals. Difficulty options ranging from I’m Too Young To Die (easy) to Ultra-Nightmare (permadeath) accommodate all skill levels. The upgrade system for weapons and suit abilities is straightforward and rewarding.
At its current price point (typically $19.99-29.99, often on sale for $9.99), DOOM (2016) offers excellent value. The multiplayer is mostly dead, but the campaign alone justifies the cost. Anyone who enjoys it can confidently invest in DOOM Eternal knowing they’ll appreciate the refined mechanics.
Alternatively, DOOM + DOOM II (Enhanced Edition) serves as a perfect entry point for budget-conscious players or those curious about the franchise’s roots. At $9.99 (frequently on sale for $4.99), it provides hundreds of hours of content through the community add-on system. The classic gameplay is less forgiving than modern entries, no regenerating health, limited saves, labyrinthine level design, but it’s the purest expression of DOOM’s arcade shooter DNA.
For Veterans and Completionists
Veterans who’ve already played DOOM (2016) and Eternal on other platforms face a simple question: is portability worth replaying at 30 FPS with reduced visual fidelity?
For completionists chasing achievements and collectibles, the answer is probably no. The Switch versions don’t have achievements or trophies in the traditional sense. Nintendo’s system-level achievement tracking doesn’t exist, and the games themselves offer no in-game achievement system beyond standard progression tracking.
But, anyone who travels frequently or has limited access to TV gaming time will find value in the Switch versions. Being able to rip through a DOOM (2016) mission during a commute or knock out an Eternal master level during a lunch break has unique appeal. The performance compromises become less important when the alternative is not playing at all.
DOOM Eternal with The Ancient Gods expansions is the complete package for veterans who haven’t experienced the DLC. The full trilogy tells a satisfying story and provides 30+ hours of challenging combat. Just expect to pay $80-100 for the full bundle if purchasing at full price.
For those interested in expanding their Switch library beyond DOOM, the platform’s hybrid nature makes it ideal for maintaining backlog progress across multiple genres.
Storage Requirements and Download Sizes
Switch storage fills up fast, and DOOM titles are among the larger files on the platform. Here’s what to expect:
DOOM (2016):
- Physical cartridge: Includes full game, no mandatory download
- Total install size: 21.3 GB (including patches)
- Recommended free space: 25 GB
DOOM Eternal:
- Physical cartridge: Includes partial game data, requires 18.3 GB download
- Total install size: 39.9 GB with base game only
- With The Ancient Gods Part One & Two: 50.2 GB
- Recommended free space: 55 GB for complete edition
DOOM 64:
- Digital only release
- Total install size: 132 MB
- Recommended free space: 200 MB
DOOM + DOOM II (Enhanced Edition):
- Digital only release
- Total install size: 694 MB (base install)
- Additional space for community add-ons: Varies, but budget at least 2-3 GB for a solid collection
- Recommended free space: 4 GB
The Switch’s base 32 GB internal storage isn’t sufficient for housing multiple modern DOOM titles alongside other games. A microSD card becomes mandatory for anyone planning to install DOOM Eternal. Recommended card sizes start at 256 GB, which provide enough headroom for DOOM titles plus several other large games.
MicroSD card read speeds affect load times. UHS-I cards (U3 or higher) deliver the best performance. Budget cards can extend load times by 10-15 seconds per level in DOOM Eternal.
Physical vs. digital considerations:
- Physical DOOM (2016): Best option for space-constrained systems, no mandatory download
- Physical DOOM Eternal: Still requires huge download, physical mainly benefits collectors
- Digital DOOM 64 / Classic DOOM: Only available digitally, minimal space requirements
For players managing multiple Switch titles, archiving and re-downloading games is sometimes necessary. DOOM titles preserve save data when archived, so rotating games based on what’s actively being played remains a viable strategy for those avoiding microSD card purchases.
Essential Tips for Playing DOOM on Switch
Getting the most out of DOOM on Switch requires tweaking settings and adapting play styles to the platform’s constraints.
Optimizing Settings for Best Performance
DOOM (2016) and DOOM Eternal both offer limited graphics options, but a few settings make noticeable differences:
For DOOM (2016):
- Disable motion blur if it causes discomfort or feels like it’s masking input lag
- Adjust field of view (FOV) carefully, higher FOV shows more of the environment but tanks frame rate during busy sections
- Enable gyro aiming and start with 1.0 sensitivity
- Remap weapon wheel to a more accessible button (D-pad up is default, but L3 click works better for some)
For DOOM Eternal:
- Lower FOV to 85-90 (default is 90) to stabilize frame rate during heavy combat
- Motion blur off for clearer visuals during fast movement
- Gyro aiming sensitivity 0.8-1.2 depending on preference
- Enable “Hold to aim” instead of toggle for weapon mods
- Prioritize frame rate stability over visual effects in the limited graphics menu
Audio settings:
Both games default to stereo output, but enabling headphone mode (under audio settings) activates binaural audio simulation. This dramatically improves positional awareness, making it easier to identify demon locations by sound. Essential for higher difficulties where off-screen threats are constant.
Control remapping:
Custom button layouts let players optimize for their preferred play style. Common remapping strategies include:
- Moving jump to a shoulder button (L or ZL) for easier jump-shot combos
- Remapping Glory Kill to a face button instead of right stick press
- Swapping grenade and chainsaw buttons based on usage frequency
The IGN community has shared dozens of control schemes specifically for Switch, with layouts optimized for Joy-Cons, Pro Controller, and gyro-enabled setups.
Battery Life Management for Handheld Play
DOOM’s demanding graphics drain Switch batteries faster than most titles. Strategies for extending handheld sessions:
Reduce screen brightness: Lowering from 100% to 60-70% adds 30-45 minutes of playtime with minimal impact on visibility in most environments.
Enable airplane mode: If not playing online, disabling wireless communications saves 10-15% battery life over a session.
Use wired headphones instead of Bluetooth: Bluetooth audio drains noticeably more power than wired alternatives.
Take advantage of sleep mode: The Switch’s instant sleep/wake means players can pause mid-mission without leaving the game running. DOOM maintains state perfectly through sleep cycles.
Portable power banks: For long trips, a 20,000mAh USB-C power bank can fully recharge a Switch 2-3 times. Look for power delivery (PD) support for charging while playing without losing battery percentage.
Session structure: Plan play sessions around the 2.5-3 hour battery window. DOOM’s mission structure naturally accommodates this, complete a full mission or two, save, and recharge between sessions.
DOOM Switch vs. Other Platforms: Is the Portability Worth It?
The central question for anyone considering DOOM on Switch: do the compromises outweigh the benefit of portability?
Performance comparison (DOOM Eternal, 2026):
| Platform | Frame Rate | Resolution | Load Times |
|---|---|---|---|
| Switch (docked) | 30 FPS | 360-648p dynamic | 25-35 seconds |
| Switch (handheld) | 30 FPS | 360p dynamic | 25-35 seconds |
| PS5 / Xbox Series X | 60-120 FPS | 1800-2160p dynamic | 6-8 seconds |
| PC (high-end) | 144+ FPS | 1440p-4K | 3-5 seconds |
The performance gulf is substantial. On high-refresh monitors or current-gen consoles, DOOM Eternal achieves the buttery smoothness that the game was designed around. The 30 FPS Switch version, while playable, feels noticeably sluggish by comparison.
When Switch makes sense:
- Primary gaming happens away from home or TV access is limited
- Already own a Switch and don’t want to invest in other platforms
- Prefer handheld gaming for comfort or lifestyle reasons
- Value game ownership across portable and docked contexts
- Don’t mind 30 FPS gameplay or aren’t sensitive to frame rate differences
When other platforms are better:
- Prioritize optimal performance and visual fidelity
- Play primarily competitive multiplayer (though DOOM’s multiplayer is limited regardless)
- Own a Steam Deck or other handheld PC (which can run DOOM at higher settings than Switch)
- Have access to current-gen consoles or gaming PC
- Want achievements/trophies and robust online communities
Price considerations also matter. DOOM titles frequently go on deep sale across all platforms. PC versions (via Steam, Epic, or Microsoft Store) often hit $5-10 for DOOM (2016) and $15-20 for Eternal during major sales. Switch sales are less aggressive, typically bottoming out at $9.99 for 2016 and $19.99 for Eternal.
The Steam Deck factor: In 2026, Valve’s Steam Deck and competing handheld PCs offer another portable option. These devices can run DOOM (2016) at 60 FPS and Eternal at 40-50 FPS with higher visual settings than Switch. For anyone primarily interested in portable DOOM with fewer compromises, Steam Deck provides a middle ground between Switch and desktop PCs.
But, Steam Deck starts at $399 (for the base 256 GB model in 2026), while the Switch OLED sits at $349 and the standard Switch often goes on sale for $250-275. The value proposition depends on whether someone wants a dedicated portable gaming device versus Nintendo’s hybrid ecosystem with first-party exclusives.
Eventually, DOOM on Switch is a testament to impressive porting work rather than the definitive way to experience these games. For those who understand and accept the trade-offs, it delivers demon-slaying action anywhere. But players with flexible platform access should prioritize PlayStation 5, Xbox Series X, or PC for the experience id Software originally designed.
Conclusion
DOOM on Nintendo Switch proves that modern shooters can work on portable hardware, even if they don’t reach the performance heights of dedicated home consoles or PC. The library spanning DOOM (2016), Eternal, 64, and the Enhanced Edition classics provides options for every type of player, from newcomers to series veterans.
The compromises are real, 30 FPS frame rates, aggressive dynamic resolution, reduced visual effects, and sparse online communities. But the core DOOM experience translates surprisingly well. The combat loop remains satisfying, the level design holds up, and the Glory Kill system still delivers visceral feedback through the Switch’s rumble.
Portability changes how DOOM fits into daily life. Quick sessions during commutes, travel gaming without lugging extra hardware, or simply playing in bed instead of at a desk, these quality-of-life benefits have value that raw performance metrics can’t capture.
For anyone already invested in the Switch ecosystem, particularly those with limited access to other platforms, DOOM represents some of the most technically impressive and content-rich shooting available on the system. The Enhanced Edition of the classic games, in particular, stands out as exceptional value with its community add-on support and rock-solid 60 FPS performance.
The key is knowing what to expect. Don’t buy DOOM on Switch expecting parity with PlayStation 5 or a high-end gaming PC. Buy it for what it is: a remarkably competent portable version of one of gaming’s most iconic franchises, complete with the compromises that hardware reality demands but still capable of delivering hours of demon-slaying satisfaction.


